Thursday, February 7, 2008

PlayStation Sound Format PSF

The following article lists some simple, informative tips that will help you have a better experience with PlayStation Sound Format.

It seems like new information is discovered about something every day. And the topic of PlayStation Sound Format is no exception. Keep reading to get more fresh news about PlayStation Sound Format.

PlayStation Games developed by Sony Computer Entertainment Inclusive (SCEI) has revolutionized the entertainment industry. PlayStation games have made indoor entertainment interesting and pleasurable resulting into remarkable sales after their launch. The play station games console was unveiled in the market in 1997. The newer versions of play station games like the PlayStation 2 launched in the market in November in 2000. It was the second game console of Sony. With unique features like sound and game features this new system was highly welcomed in the entertainment industry.

PlayStation 3 came into existence, the third home video game console of Sony Computer Entertainment in November 2006. PlayStation3 has some advanced technologies equipped in the system including Blue-ray Disc Cell, RSX™ Processors, Giga-bit Ethernet and next generation primary storage. Back content can be played from Blu-ray Disc (BD) at a bit rate of miscellaneous 48Mbps. PlayStation Sound Format refers to distinct sound data file derived from the video games of various game consoles. Get comprehensive insight on PlayStation Sound Format from the pages of playstationgameshub.com.

PlayStation Sound Format was actually used for video games of Sony PlayStation. Neill Corlett in 2003 designed the PlayStation Sound Format. He was the writer of Winamp plugin Highly Experimental that provides comprehensive details on PSF1 and PSF2 files. PlayStation Sound Format files comprise of a wide array of samples and player programs. PSF format has enabled less space storage than the previous WAV and MP3 format. The quality of the song remains unchanged with the song retaining the original version.

The PSF sub formats have a miniPSF/PSFlib features in them. With the aid of these features data used by various tracks can be stored once in the PSFlib or in the miniPSF file. All these enhance the efficiency of file storage. Background music stored in PSF files does not get damaged and can be played forever without difficulties. A PSF2 file is a type of PlayStation Sound Format File. The file has been installed directly from a PlayStation 2 video game. PSF2 has a well-structured file system unlike PSF, which is executed by a single play station sound. The current rate of a sample of PlayStation Sound Format is 44100 Hz while the rate of a sample of PSF2 is 48000 Hz. The PSF and PSF2 files have header that determine the type of video game system the file has in its data store. The optional tags at the end offer comprehensive insight on the file.

Previously PSF meant "PlayStation Sound Format". Nowadays with the inclusion of PSF2, DSF (Dreamcast Sound Format), SSF (Sega Saturn Sound Format), QSF (Capcom Q-Sound Format), GSF (Game Boy Advance Sound Format), USF (Nintendo Ultra 64 Sound Format) and many other sub formats, PSF is broadly termed as "Portable Sound Format.

As your knowledge about PlayStation Sound Format continues to grow, you will begin to see how PlayStation Sound Format fits into the overall scheme of things. Knowing how something relates to the rest of the world is important too.

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